I periodically see posts from the minority who LIKED the ending, and I have to ask.... Why? What was to like about a kludged together last minute ending that was totally anticlimactic, illogical, deus ex machina, space magic, idiocy? What is there to like about that mess!?
I know why. They're ignorant and/or stupid. Remember, if you want to save something from somebody, destroy it first. Then it's saved. Get it? So fucking stupid. I can go on about this for quite a while.
I'd say it sums up the ending-bashers perfectly: they take a choice between... - destroying the Reapers at the cost of synthetic life; - taking control of the Reapers personally; or - melding all life in the galaxy into a hybrid of organic/synthetic life ...and ignore everything but the colours, then complain that the only difference between the endings are the colours.
Dumbing down the ending just to complain about a dumbed-down perception of the ending. How terrible BioWare is for what other people do.
The people who don't like the ending aren't dumbing down the ending. The ending was dumbed down itself. It lacked so much content, with so many story gaps, and with so little personal investment in any of the choices because you were so poorly informed about what they did (and because it invented a new major story direction out of thin air), that they had to make a mediocre extended cut to band-aid the mediocre ending, which still contains more non-sensical exposition than resolution.
The ending also has nothing to do with your previous choices, except from less than ten percent of the color-changing-cutscenes. No matter if you were neutral, renegade or paragon, you have access to all three final choices. Which means your choices in the game has close to zero impact on the ending. Which is why all three colors taste the same.
"An ending in which you use the Crucible to end the Reaper cycles has nothing to do with all of the choices you've made in order to gather allies to fight the Reapers and construct the Crucible."
If you didn't gather all your allies, or your allies are dead, or whatever you have done regarding the construction of the Crucible doesn't change your options, and only changes an insignificant bit of the ending sequence. So yeah, it has nothing to do with your previous choices.
The ending was bad and the content promised was unfulfilled. Sorry if you can't see that.
"If you didn't gather all your allies, or your allies are dead, or whatever you have done regarding the construction of the Crucible doesn't change your options"
You need a high Effective Military Strength in order to get the Synthesis option. You need even higher EMS in order to get the "Shepard lives" Destroy ending. If your EMS is too low, you don't even get an option—and the Crucible's activation doesn't go well, especially in Destroy.
It takes half a minute's worth of research to know that. And you're either too lazy and inconsiderate to make sure you're not misleading people, or you don't care that it's a blatant lie and you're hoping that other people are stupid enough to fall for it.
I got effective military strength by spending 15 minutes doing the trivially easy task of sending probes at planets. If you beat ME2 but the grand majority of your party dies, it doesn't change your ability to get the effective military strength. Thus, the effective military strength is a joke, and certainly not palpable story accents.
And three seconds of separation within the ending does not a varied and distinguished multiple ending make. And that's not what Bioware said the endings would be.
One major plot arc requires *two* squadmates to have survived in order to receive the best resolution and the maximum Military Strength from it. I'd ask you to guess which one, but it's actually quite obvious and I'm certain you'd lie about it anyway.
I think this conversation is finished. You've repeatedly demonstrated that you don't care about telling the truth, whether it's because you can't be bothered to find out the truth or you don't want to acknowledge the truth—or both. Because BioWare knows how their endings work, and calling them liars when you're completely ignorant of how their endings work isn't going to convince them of anything.
This is my theory: Maybe EAWare is using this whole thing to make more money via DLC's? Make it so that with enough DLC's and added War Assets, you can win the entire Reaper War without truly using the Crucible? But the only way you can get this ending is by buying additional DLC? ITS A CONSPIRACY!
The Mass Effect 3’s beginning and ending had so much wasted potential. In fact, the game as a whole had so much wasted potential. Even the EC DLC did not help much.
And since EAWare (what people call Bioware since they got assimilated by EA) refuses to change the ending and make our choices matter, I am not downloading any more DLC from them that requires payment. I have downloaded free DLC but that is it.
Mass Effect 1 kept me playing, Mass Effect 2 kept me playing, but Mass Effect 3 seems to have really soured my interest. I tried to replay Mass Effect 1 and 2 but I cannot play for long and just lose interest because I start thinking “What is the point? My choices do not matter at the end”.
I used to be so interested in the Mass Effect series and the role playing in the game that I did not read the Naruto magna series or watch my Naruto DVD box sets for a while, long enough to lose track of where I was in the Naruto magna series.
I am thinking of a Naruto and Halo story where one of my favorite characters, Hashirama Senju, ends up helping the Master Chief and others in Halo 1, 2, and 3. And maybe beyond if Halo 4, 5, and 6 are as epic as or even more epic than the first trilogy.
With Halo 4 coming out so soon, I will be deep into Halo 4 and Naruto. Since trying to get the ending changed feels like a waste of time, I am about to just move on to Halo and Naruto and have a lot of fun.